//build mode ID define table
#define	BMID_ROOM_DMYBOX00	(0)
#define	BMID_ROOM_D_MAT01	(1)
#define	BMID_ROOM_D_MAT02	(2)
#define	BMID_ROOM_D_MAT03	(3)
#define	BMID_ROOM_D_MAT04	(4)
#define	BMID_ROOM_WINDOW01	(5)
#define	BMID_ROOM_WINDOW02	(6)
#define	BMID_ROOM_STAIR_U01	(7)
#define	BMID_ROOM_STAIR_U02	(8)
#define	BMID_ROOM_STAIR_D01	(9)
#define	BMID_ROOM_STAIR_D02	(10)
#define	BMID_ROOM_STAIR_PC_U01	(11)
#define	BMID_ROOM_STAIR_PC_U02	(12)
#define	BMID_ROOM_STAIR_PC_D01	(13)
#define	BMID_ROOM_STAIR_PC_D02	(14)
#define	BMID_ROOM_T_MAP01	(15)
#define	BMID_ROOM_CLOCK01	(16)
#define	BMID_ROOM_BED_H01	(17)
#define	BMID_ROOM_GAME_H01	(18)
#define	BMID_ROOM_TV01	(19)
#define	BMID_ROOM_SINK01	(20)
#define	BMID_ROOM_REF01	(21)
#define	BMID_ROOM_DUSTBOX01	(22)
#define	BMID_ROOM_PLANT01	(23)
#define	BMID_ROOM_TABLE_L01	(24)
#define	BMID_ROOM_TABLE_L02	(25)
#define	BMID_ROOM_TABLE_L03	(26)
#define	BMID_ROOM_MACHINE_L01	(27)
#define	BMID_ROOM_MACHINE_L02	(28)
#define	BMID_ROOM_MACHINE_L03	(29)
#define	BMID_ROOM_SHELF09A	(30)
#define	BMID_ROOM_SHELF09B	(31)
#define	BMID_ROOM_CHAIR_L01	(32)
#define	BMID_ROOM_PC01	(33)
#define	BMID_ROOM_PC02	(34)
#define	BMID_ROOM_MACHINE_PC01	(35)
#define	BMID_ROOM_MACHINE_PC02	(36)
#define	BMID_ROOM_MACHINE_PC03	(37)
#define	BMID_ROOM_LEAGE_O03	(38)
#define	BMID_ROOM_SHELF_PC01	(39)
#define	BMID_ROOM_FLOWER_PC01	(40)
#define	BMID_ROOM_COUNTER_PC04	(41)
#define	BMID_ROOM_TABLE_PC01	(42)
#define	BMID_ROOM_COUNTER_FS01	(43)
#define	BMID_ROOM_COUNTER_FS04	(44)
#define	BMID_ROOM_SHELF_FS01	(45)
#define	BMID_ROOM_SHELF_FS02	(46)
#define	BMID_ROOM_SHELF_FS03	(47)
#define	BMID_ROOM_SHELF_FS04	(48)
#define	BMID_ROOM_SHELF_FS05	(49)
#define	BMID_ROOM_SHELF_FS06	(50)
#define	BMID_ROOM_SHEET_FS01	(51)
#define	BMID_ROOM_SHEET_FS02	(52)
#define	BMID_ROOM_CHAIR01	(53)
#define	BMID_ROOM_CHAIR02	(54)
#define	BMID_ROOM_CHAIR03	(55)
#define	BMID_ROOM_CHAIR_JPN01	(56)
#define	BMID_ROOM_CHAIR_PC01	(57)
#define	BMID_ROOM_CHAIR_PC02	(58)
#define	BMID_ROOM_POSTER_FS01	(59)
#define	BMID_ROOM_POSTER01	(60)
#define	BMID_ROOM_BOOK01	(61)
#define	BMID_ROOM_BBOARD	(62)
#define	BMID_ROOM_ELE_DOOR1	(63)
#define	BMID_ROOM_SHELF01	(64)
#define	BMID_ROOM_SHELF02	(65)
#define	BMID_ROOM_SHELF03	(66)
#define	BMID_ROOM_SHELF04	(67)
#define	BMID_ROOM_SHELF05	(68)
#define	BMID_ROOM_SHELF06	(69)
#define	BMID_ROOM_SHELF07	(70)
#define	BMID_ROOM_SHELF08	(71)
#define	BMID_ROOM_SHELF10_01	(72)
#define	BMID_ROOM_SHELF10_02	(73)
#define	BMID_ROOM_SHELF_MUSE01	(74)
#define	BMID_ROOM_BOX01	(75)
#define	BMID_ROOM_BOX02	(76)
#define	BMID_ROOM_BOX03	(77)
#define	BMID_ROOM_OBJECT01	(78)
#define	BMID_ROOM_OBJECT03	(79)
#define	BMID_ROOM_OBJECT04	(80)
#define	BMID_ROOM_CAN02	(81)
#define	BMID_ROOM_CAN01	(82)
#define	BMID_ROOM_CYCLE_BIKE01	(83)
#define	BMID_ROOM_CYCLE_BIKE02	(84)
#define	BMID_ROOM_CYCLE_SHELF01	(85)
#define	BMID_ROOM_DISPENSER01	(86)
#define	BMID_ROOM_GLOBE01	(87)
#define	BMID_ROOM_BOOK02	(88)
#define	BMID_ROOM_TABLE01_1	(89)
#define	BMID_ROOM_TABLE01_2	(90)
#define	BMID_ROOM_TABLE01_3	(91)
#define	BMID_ROOM_TABLE01_4	(92)
#define	BMID_ROOM_TABLE02_1	(93)
#define	BMID_ROOM_TABLE02_2	(94)
#define	BMID_ROOM_TABLE02_3	(95)
#define	BMID_ROOM_TABLE02_4	(96)
#define	BMID_ROOM_TABLE03_1	(97)
#define	BMID_ROOM_TABLE03_2	(98)
#define	BMID_ROOM_TABLE03_3	(99)
#define	BMID_ROOM_TABLE03_4	(100)
#define	BMID_ROOM_SOFA01_D	(101)
#define	BMID_ROOM_SOFA01_R	(102)
#define	BMID_ROOM_SOFA01_L	(103)
#define	BMID_ROOM_SOFA02_D	(104)
#define	BMID_ROOM_SOFA02_R	(105)
#define	BMID_ROOM_SOFA02_L	(106)
#define	BMID_ROOM_PC_MB	(107)
#define	BMID_ROOM_DOOR_PC01	(108)
#define	BMID_ROOM_DOOR_WI01	(109)
#define	BMID_ROOM_SHEET_PC01	(110)
#define	BMID_ROOM_GYM01_LIFT	(111)
#define	BMID_ROOM_KAIFUKU_LAB01	(112)
#define	BMID_ROOM_KK_SKY	(113)
#define	BMID_ROOM_PLANT02_X	(114)
#define	BMID_ROOM_GYM02ROPE_1	(115)
#define	BMID_ROOM_GYM02ROPE_2	(116)
#define	BMID_ROOM_GYM02SWITCH	(117)
#define	BMID_ROOM_GYM02LIFT	(118)
#define	BMID_ROOM_LABO_SELECT	(119)
#define	BMID_ROOM_GYM08LIFTA	(120)
#define	BMID_ROOM_GYM08LIFTB	(121)
#define	BMID_ROOM_GYM02SWITCH_R	(122)
#define	BMID_ROOM_GYM03_FLOWER	(123)
#define	BMID_ROOM_G04_LIGHT1	(124)
#define	BMID_ROOM_G04_LIGHT2	(125)
#define	BMID_ROOM_G04_LIGHT3	(126)
#define	BMID_ROOM_G04_ROU	(127)
#define	BMID_ROOM_GYM04SPOT	(128)
#define	BMID_ROOM_GAME_MACHINE	(129)
#define	BMID_ROOM_GAME_LAMP	(130)
#define	BMID_ROOM_SNAP_CAME_IN	(131)
#define	BMID_ROOM_ST_BOARD	(132)
#define	BMID_ROOM_SCOPE01	(133)
#define	BMID_ROOM_PLANT03	(134)
#define	BMID_ROOM_CARD_KEY01	(135)
#define	BMID_ROOM_PC03	(136)
#define	BMID_ROOM_PC04	(137)
#define	BMID_ROOM_PC05	(138)
#define	BMID_ROOM_POSTER02	(139)
#define	BMID_ROOM_RADIO_SKY	(140)
#define	BMID_ROOM_LABO_MB	(141)
#define	BMID_ROOM_RADIO	(142)
#define	BMID_ROOM_KAMIDANA	(143)
#define	BMID_ROOM_LADDER_DW	(144)
#define	BMID_ROOM_LADDER_UP	(145)
#define	BMID_ROOM_R07_00BOT	(146)
#define	BMID_ROOM_R07_01BOT	(147)
#define	BMID_ROOM_R07_CS01	(148)
#define	BMID_ROOM_AJI_MECH01	(149)
#define	BMID_ROOM_NAME_ANI	(150)
#define	BMID_ROOM_MS01_P01	(151)
#define	BMID_ROOM_AJI_MECH02	(152)
#define	BMID_ROOM_AJI_MECH03	(153)
#define	BMID_ROOM_G08_00PT	(154)
#define	BMID_ROOM_G08_01PT	(155)
#define	BMID_ROOM_G08_02PT	(156)
#define	BMID_ROOM_WARP01	(157)
#define	BMID_ROOM_WARP02	(158)
#define	BMID_ROOM_MACHINE_L04	(159)
#define	BMID_ROOM_MACHINE_L05	(160)
#define	BMID_ROOM_MACHINE_L06	(161)
#define	BMID_ROOM_MAQ_DR01	(162)
#define	BMID_ROOM_WARP_J01	(163)
#define	BMID_ROOM_MAQ_ENG	(164)
#define	BMID_ROOM_PSENTRY_RODE	(165)
#define	BMID_ROOM_PSENTRY_OBJ	(166)
#define	BMID_ROOM_MP3_SB	(167)
#define	BMID_ROOM_STAIR_GR_U02	(168)
#define	BMID_ROOM_STAIR_GR_U01	(169)
#define	BMID_ROOM_STAIR_GR_D02	(170)
#define	BMID_ROOM_STAIR_GR_D01	(171)
#define	BMID_ROOM_MG06_BOT	(172)
#define	BMID_ROOM_MG06_FL1	(173)
#define	BMID_ROOM_MG06_FL2	(174)
#define	BMID_ROOM_MG06_SWC	(175)
#define	BMID_ROOM_TMC_GAME	(176)
#define	BMID_ROOM_OBJ_SYLPH	(177)
#define	BMID_ROOM_BF_PC01	(178)
#define	BMID_ROOM_BF_OBJECT01	(179)
#define	BMID_ROOM_BF_MAT01	(180)
#define	BMID_ROOM_BF_MAT02_L	(181)
#define	BMID_ROOM_BF_MAT02_R	(182)
#define	BMID_ROOM_BF_IDOYUKA	(183)
#define	BMID_ROOM_BT_ELE01	(184)
#define	BMID_ROOM_LCHAIR01	(185)
#define	BMID_ROOM_OBJECT_BT	(186)
#define	BMID_ROOM_BF_ROULETTE	(187)
#define	BMID_ROOM_GTS_MACHINE1F	(188)
#define	BMID_ROOM_GTS_MACHINE2F	(189)
#define	BMID_ROOM_GTS_MACHINE3F	(190)
#define	BMID_ROOM_GTS_WALL1F	(191)
#define	BMID_ROOM_GTS_WALL2F	(192)
#define	BMID_ROOM_GTS_WALL3F	(193)
#define	BMID_ROOM_WARP_GTS01	(194)
#define	BMID_ROOM_WARP_GTS02	(195)
#define	BMID_ROOM_WARP_GTS03	(196)
#define	BMID_ROOM_CH_R_DOOR	(197)
#define	BMID_ROOM_CH_R_COOL	(198)
#define	BMID_ROOM_MG09_ES1	(199)
#define	BMID_ROOM_MG09_ES2	(200)
#define	BMID_ROOM_SOUL_F	(201)
#define	BMID_ROOM_TA_J_OBJ1	(202)
#define	BMID_ROOM_MPWR_GE	(203)
#define	BMID_ROOM_Y_J_WARP	(204)
#define	BMID_ROOM_HA_J_POOL	(205)
#define	BMID_ROOM_MPWR_GE_OFF	(206)
#define	BMID_ROOM_PSENTRY_D	(207)
#define	BMID_ROOM_EV_O01	(208)
#define	BMID_ROOM_WARP_HIROBA	(209)
#define	BMID_ROOM_O_KIDO_OBJ	(210)
#define	BMID_ROOM_MONO_NO	(211)
#define	BMID_ROOM_MONO_CHE	(212)
#define	BMID_ROOM_LEAGE_LIGHT	(213)
#define	BMID_ROOM_GOF_01	(214)
#define	BMID_ROOM_GOF_02	(215)
#define	BMID_ROOM_GOF_03	(216)
#define	BMID_ROOM_CHP_OBJ1	(217)
#define	BMID_ROOM_GOF_04	(218)
#define	BMID_ROOM_GOF_05	(219)
#define	BMID_ROOM_DESK_CG	(220)
#define	BMID_ROOM_MSG_PC	(221)
#define	BMID_ROOM_MAX	222